From a226d72e51eecb768b13600303f73483118d9104 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 10 Jun 2026 01:48:28 -0400 Subject: feat: implemented janky object interaction model --- data/help/fishing.yaml | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 data/help/fishing.yaml (limited to 'data/help/fishing.yaml') diff --git a/data/help/fishing.yaml b/data/help/fishing.yaml new file mode 100644 index 0000000..60f2d6a --- /dev/null +++ b/data/help/fishing.yaml @@ -0,0 +1,14 @@ +name: "fishing" +category: "Skills" +description: | + Fish from fishing spots. + + Usage: fish , fish + + Fishing requires a tool matching the spot's tool type (e.g. fishing_rod). + Better rods have higher tool_speed, reducing the wait between casts. + + Each cast has a chance to catch fish based on your fishing level. + Fishing spots never deplete — you fish until your inventory fills or + the spot wanders away. Fishing spots move between predefined rooms, + simulating wandering fish schools. -- cgit v1.2.3