From cac16d1725c46c82a2e62b84c93f7090b2ce0746 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 2 Oct 2026 17:51:46 -0400 Subject: feat: craps table color improvements, die improvements --- data/help/craps.yaml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'data/help/craps.yaml') diff --git a/data/help/craps.yaml b/data/help/craps.yaml index 5f7dec6..65c03fb 100644 --- a/data/help/craps.yaml +++ b/data/help/craps.yaml @@ -35,20 +35,20 @@ description: | Bonus bets must precede the shooter's first roll. Fire settles on seven-out; ATS pays on completion and loses on any seven. - roll Shoot now (solo) or after the 10-second call + roll Shoot now (solo) or after the 10-tick call autoroll Repeat on your turn until your bets finish stop Cancel autoroll; in manual mode, leave once bets resolve unbet Return every optional bet and all free odds New players join last in shooting order. Making a point keeps the dice; seven-out passes them. Solo play has no forced timers. - Multiplayer gives everyone 10 seconds to bet, with a room-wide last - call 3 seconds before the shooter can roll. Bets remain open until - the actual roll. If the shooter waits another 60 seconds, the dealer + Multiplayer gives everyone 10 ticks to bet, with a room-wide last + call 3 ticks before the shooter can roll. Bets remain open until + the actual roll. If the shooter waits another 60 ticks, the dealer rolls for them (multiplayer only). - Autoroll rolls every 3 seconds on your turn, but always respects the - 10-second multiplayer window. It stops when your last bet resolves. + Autoroll rolls every 3 ticks on your turn, but always respects the + 10-tick multiplayer window. It stops when your last bet resolves. Stop cancels autoroll immediately without removing bets or leaving. A second stop in manual mode uses the normal leave behavior. -- cgit v1.2.3