From 9edc568e16741d443b67fbd23b0d91790085ced9 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 9 Jun 2026 17:15:13 -0400 Subject: combat, mobs, parsing, toggles, hard disconnect handling --- data/help/combat.yaml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'data/help/combat.yaml') diff --git a/data/help/combat.yaml b/data/help/combat.yaml index c8a2b16..e2ccef6 100644 --- a/data/help/combat.yaml +++ b/data/help/combat.yaml @@ -8,4 +8,7 @@ description: | - Attack, Strength, and Defense rolls determine hit/miss - Combat triangle: Melee > Ranged > Technology > Melee - 4 XP per point of damage, distributed by combat style - - Movement interrupts combat immediately + - You are locked in place for 15 ticks when combat starts + - Damaged mobs show current HP in look (damaged listed first) + - Mobs regenerate 1 HP every 100 ticks (60 seconds) + - Players also regenerate 1 HP every 100 ticks -- cgit v1.2.3