From 4cc1ddcd185509080b4b3e15d1646567edd51c9d Mon Sep 17 00:00:00 2001
From: historia <[not public]>
Date: Mon, 15 Jun 2026 02:57:35 -0400
Subject: removed game speed for being broken and an antifeature anyway. added
color support.
---
data/help/color.yaml | 24 +++++++++++++++++++++---
1 file changed, 21 insertions(+), 3 deletions(-)
(limited to 'data/help/color.yaml')
diff --git a/data/help/color.yaml b/data/help/color.yaml
index 8171ab9..e56512a 100644
--- a/data/help/color.yaml
+++ b/data/help/color.yaml
@@ -8,6 +8,24 @@ description: |
Values: none, ansi, xterm256
Controls the color output format used by the game.
- none - No color output
- ansi - Standard 16-color ANSI codes
- xterm256 - 256-color xterm codes
+ none - No color output, tags are stripped.
+ ansi - Standard 16-color ANSI (works in most telnet clients + web client).
+ xterm256 - 256-color xterm codes (works in PuTTY, iTerm, Kitty, etc.,
+ but not in the web client).
+
+ You can embed color tags in your prompt string, character description,
+ and other free-text fields: text text
+ Tags are stripped if color mode is "none".
+
+ Available foreground colors:
+ black, red, green, yellow, blue, magenta, cyan, white,
+ bright_black, bright_red, bright_green, bright_yellow,
+ bright_blue, bright_magenta, bright_cyan, bright_white
+
+ Available styles:
+ bold, dim, italic, underline
+
+ Examples:
+ option color ansi
+ option prompt Ready>
+ description A tall warrior with golden hair.
--
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