From 085e728d22a3369bd110b77409914cfbe9ebe611 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 16 Jun 2026 04:17:43 -0400 Subject: feat: recipe system, combining items, cooking skill --- data/help/color.yaml | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'data/help/color.yaml') diff --git a/data/help/color.yaml b/data/help/color.yaml index 1d5ba54..777aa07 100644 --- a/data/help/color.yaml +++ b/data/help/color.yaml @@ -57,10 +57,8 @@ description: | 3. Built-in fallback Auto-colored elements (not configurable): - - Object names: colors are set per-object in their YAML definition - (fishing spots are blue, rocks are earth-toned, trees are green, etc.) - - Item names: colors are set per-item in their YAML definition - (ores, logs, fish, tools, etc.) + - Objects: fishing spots are blue, rocks are earth-toned, trees green + - Items: ores, logs, fish, gems, and tools have their own colors - Mob/player levels: displayed relative to your combat level (red if higher, orange if <5 higher, white if equal, yellow if <5 lower, green if much lower) -- cgit v1.2.3