From db8ca1fe26a36b78074a424ae657b2cbb9b3af19 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sat, 18 Jul 2026 03:40:02 -0400 Subject: feat(admin): admin color page more accurately represents game --- config.yaml | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) (limited to 'config.yaml') diff --git a/config.yaml b/config.yaml index 14f682c..16a8a43 100644 --- a/config.yaml +++ b/config.yaml @@ -36,18 +36,6 @@ admin_https: enabled: true port: 8081 -# Muted / desaturated theme (analogous teal base + warm amber accent). -# Cohesion via a restricted ~15-color palette, 60-30-10 balance. -# Emphasis comes from value ramps + bold within a hue, never new hues. -# NOTE: color indices are hex (00-FF); xterm256 decimal shown in parens. -# -# Neutrals (60%): FF(255) FA(250) F5(245) F0(240) ED(237) -# Primary teal (30%): 74(116 bright) 49(73 mid) 42(66 dim) -# Amber accent (10%): B4(180 bright) B3(179 mid) 89(137 dim/tan) -# Danger red: A7(167 mid) 83(131 dim) -# Success green: 6C(108 sage) 41(65 dim) -# Info blue: 6E(110 steel) 43(67 dim) -# Special mauve: 8B(139) default_colors: room_name: "74 bold" room_number: "F0" @@ -59,7 +47,6 @@ default_colors: mob: "off" damage_dealt: "B4" damage_taken: "A7" - damage: "A7" xp: "B3" level_up: "B4 bold" item: "6E" @@ -77,8 +64,7 @@ default_colors: fire: "B4" eat_food: "6C" drop_message: "89" - credits_pickup: "B3" - chips_pickup: "8B" + currency_pickup: "B3" visual_tick: "49 dim" visual_first_tick: "B4 bold" battery: "6C" @@ -91,5 +77,5 @@ default_colors: farm_disease: "A7" map_at: "B4 bold" map_blocked: "A7" - map_course: "43" + map_agility: "43" safespot_alert: "A7 bold" -- cgit v1.2.3