From 4cc1ddcd185509080b4b3e15d1646567edd51c9d Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 15 Jun 2026 02:57:35 -0400 Subject: removed game speed for being broken and an antifeature anyway. added color support. --- cmd/mud/main.go | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'cmd/mud') diff --git a/cmd/mud/main.go b/cmd/mud/main.go index 6940cd6..c96a0e9 100644 --- a/cmd/mud/main.go +++ b/cmd/mud/main.go @@ -8,7 +8,6 @@ import ( "os/signal" "syscall" - "thirdcollapse/internal/combat" "thirdcollapse/internal/config" "thirdcollapse/internal/game" "thirdcollapse/internal/net" @@ -37,10 +36,6 @@ func main() { } g := game.New(dataDir) - g.GameSpeed = cfg.Game.GameSpeed - if g.GameSpeed <= 0 { - g.GameSpeed = 1.0 - } g.Ticks.Start(cfg.Game.TickLength) defer g.Ticks.Stop() @@ -48,7 +43,7 @@ func main() { g.ProcessQueuedCommands() g.World.Tick() g.MobStore.Tick() - combat.TickCombat() + g.TickCombat() g.RegenTick() g.DisconnectTick() g.WanderTick() -- cgit v1.2.3