From ab2597b22ccdb71116992aec78080d9858358d04 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 7 Jul 2026 16:24:27 -0400 Subject: rename flags to global_flags (differentiate from player_flags) --- building_guide/tips.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'building_guide/tips.md') diff --git a/building_guide/tips.md b/building_guide/tips.md index b4abeb9..61c595f 100644 --- a/building_guide/tips.md +++ b/building_guide/tips.md @@ -1,6 +1,6 @@ ## Tips -1. **Use player flags for quest progress, world flags for environmental state.** If a bridge is repaired, that's world state. If a player has read a sign, that's player state. +1. **Use player flags for quest progress, global flags for environmental state.** If a bridge is repaired, that's world state. If a player has read a sign, that's player state. 2. **Conditions on enter scripts** make rooms feel alive. A guard who only barks the first time, a room that changes after a quest completes. -- cgit v1.2.3