From 09d325dcf5e779eab5550d3fd3377bde50101428 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 8 Jul 2026 19:59:14 -0400 Subject: feat: unify on use, on look, and on kill. all support same conditions/actions now. --- building_guide/hidden_objects.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'building_guide/hidden_objects.md') diff --git a/building_guide/hidden_objects.md b/building_guide/hidden_objects.md index b1ed7b4..1866d67 100644 --- a/building_guide/hidden_objects.md +++ b/building_guide/hidden_objects.md @@ -9,9 +9,9 @@ Objects with `hidden: true` don't appear in the room's object listing. Players d name: stone lever hidden: true description: "A cleverly concealed lever behind a loose stone." -use_interactions: +on_use: - condition: - flag: secret_passage_open + global_flag: secret_passage_open value: true not: true message: "You pull the lever. A grinding sound echoes from the east." -- cgit v1.2.3