From b6fdde0aa6fcefd735e7c550aaa7fca879023f1c Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 15 Jun 2026 00:03:55 -0400 Subject: feat: unicode option, fixed up options and tables --- AGENTS.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'AGENTS.md') diff --git a/AGENTS.md b/AGENTS.md index 0b829a5..8401f4c 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -201,7 +201,7 @@ Each 600ms tick, `ProcessQueuedCommands` in `internal/game/game.go`: **ActionState** (`internal/game/action_state.go`) tracks what a player is doing for `look` display. Timed actions (gather, combat, burn, stoke, use) persist the state until interrupted. One-tick actions (move, get, drop) clear after one tick. -Queue feedback is controlled by the `queue_actions_silently` player option (default on). +Queue feedback is controlled by the `queue_silently` player option (default on). ## Places to Be Careful -- cgit v1.2.3