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2026-10-05feat: shared tls cert, validation fixeshistoria
2026-10-05fix: production multi-step recipes, drop-weight validation, journal versioninghistoria
2026-10-05fix: admin undo/redo failure, video poker cabinet ids, room ref behaviorhistoria
2026-10-05fix: gather verbs, walk oom, admin path bypass, roulette refundhistoria
2026-10-05feat: cryptocurrency exchange added to casinohistoria
2026-10-05feat: prediction exchange with live polymarket datahistoria
2026-09-19refactor: simplifcation, change how rooms are stored in player yaml, remove ↵historia
legacy code
2026-09-19fix: casino stake preservation, world state reconciliation, casino game ↵historia
registration
2026-09-18feat: better card ascii arthistoria
2026-09-18refactor: casino table core; fix: stake/migration/validation gapshistoria
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: close map OOM, admin traversal, transport safespot, room rekey, and ↵historia
legacy payout recovery
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-18fix: harden economy recovery, shutdown concurrency, world validation, and ↵historia
inventory-loss paths
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-16fix: reserved-loot pickup, credit pickup, payout recovery, and slot ↵historia
stake/bonus shutdown handling
2026-09-16fix: disconnect race, rename ownership, reserved pickup, economy recovery ↵historia
retry/refund semantics
2026-09-15feat: single-owner game state, transactional lifecycle, durable money on ↵historia
server stop
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-17feat: add deterministic order to mob/player tick processing, document how ↵historia
tick processing works
2026-07-13feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵historia
combat stats for hazards
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09refactor: simplify yaml, remove support for old scalar fieldshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-07rename flags to global_flags (differentiate from player_flags)historia
2026-07-07feat: add insert/remove room to context menu in admin web GUI to 'push' or ↵historia
'pull' map rooms
2026-07-07feat: hidden exits (and related flags) work with commands that change room ↵historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06feat: split the concept of hidden and impassable exits. add player_flag for ↵historia
discovered hidden exits.
2026-07-05feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵historia
courses structure
2026-07-05feat: remove deprecated use/station interaction modelhistoria
2026-07-05fix: restructure steal yaml, update admin web guihistoria
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if ↵historia
safespotting)
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-06-30feat: all admin mapping features workinghistoria
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on ↵historia
different planes.
2026-06-29feat: incardinal directions (nw, ne, sw, se). probably janky in ways I ↵historia
haven't yet discovered.
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵historia
changed to 'local' objects
2026-06-27feat: room-specific objects can be defined inline in room yamlhistoria
2026-06-27refactor: removed some redundant new map codehistoria
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, ↵historia
user colors for maps
2026-06-27feat: recall/home cmd, line break optionhistoria
2026-06-25feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵historia
messages
2026-06-25feat: trigger system for scripted events added.historia
2026-06-25feat: yaml conversation trees more robusthistoria
2026-06-25slop refactorhistoria
2026-06-25feat: who, global chat, removed redundant YAML IDshistoria