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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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path:
root
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internal
/
validate
/
validate.go
Age
Commit message (
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Author
2026-09-19
refactor: simplifcation, change how rooms are stored in player yaml, remove ↵
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legacy code
2026-09-18
fix: world and casino integrity fixes
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2026-09-18
fix: close combat ghost, admin traversal, login throttle, journal ↵
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double-pay, and quality/economy gaps
2026-09-18
fix: harden triggers, economy, casino, world data, and admin/net paths
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2026-09-18
fix: harden economy recovery, shutdown concurrency, world validation, and ↵
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inventory-loss paths
2026-07-14
fix(admin): tech tab loading yaml and css
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2026-07-09
feat: old standalone trigger systems completely unified into ↵
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trigger->condition->action system
2026-06-28
feat: startup validation of opposite-direction exits between rooms
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2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
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user colors for maps
2026-06-25
feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵
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messages
2026-06-25
feat: trigger system for scripted events added.
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2026-06-25
slop refactor
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