| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal ↵ | historia | |
| double-pay, and quality/economy gaps | |||
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia | |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and ↵ | historia | |
| inventory-loss paths | |||
| 2026-07-14 | fix(admin): tech tab loading yaml and css | historia | |
| 2026-07-09 | feat: old standalone trigger systems completely unified into ↵ | historia | |
| trigger->condition->action system | |||
| 2026-06-28 | feat: startup validation of opposite-direction exits between rooms | historia | |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, ↵ | historia | |
| user colors for maps | |||
| 2026-06-25 | feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵ | historia | |
| messages | |||
| 2026-06-25 | feat: trigger system for scripted events added. | historia | |
| 2026-06-25 | slop refactor | historia | |
