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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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internal
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player
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store.go
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2026-09-18
fix: close combat ghost, admin traversal, login throttle, journal ↵
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double-pay, and quality/economy gaps
2026-09-18
fix: close map OOM, admin traversal, transport safespot, room rekey, and ↵
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legacy payout recovery
2026-09-18
fix: harden engine across casino, economy, concurrency, security, and content
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2026-09-15
feat: single-owner game state, transactional lifecycle, durable money on ↵
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server stop
2026-09-15
fix: atomic saves, casino RNG/config isolation, tick lifecycle
historia
2026-07-13
feat(admin): convert players page into characters page with basic stats/yaml
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2026-07-07
feat: hidden exits (and related flags) work with commands that change room ↵
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ids. exit code simplified and unified between impassable and blocked exits.
2026-07-01
feat: god <level> lets admins set all stats to level
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2026-06-25
slop refactor
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2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
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2026-06-21
feat: safespot system implemented
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2026-06-19
feat: rough pharmacy skill added
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2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
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2026-06-09
first commit
historia