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2026-06-19feat: hostile mobs, equipment prereqshistoria
2026-06-19feat: rough pharmacy skill addedhistoria
2026-06-18feat: crafting roughly implemented (leather, gems, gold, clay, spinning).historia
2026-06-18feat: fletching added including zero-time bolt feathering, which probably ↵historia
will break lots of things
2026-06-18cleaned up various crafting menushistoria
2026-06-17feat: smithing added, item/object interaction reworked. recipes and menus ↵historia
refactored.
2026-06-17feat: began implementing smithing, ground item display fixes.historia
2026-06-17feat: movement overhauled. agility-enhancing items added.historia
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-16feat: recipe system, combining items, cooking skillhistoria
2026-06-16feat: overhauled ansi color, added prompt optionshistoria
2026-06-15removed game speed for being broken and an antifeature anyway. added color ↵historia
support.
2026-06-15feat: walk command, improved tables and columnshistoria
2026-06-15feat: unicode option, fixed up options and tableshistoria
2026-06-14feat: fractional ticks and server game_speed implemented. potentially ↵historia
insanely janky.
2026-06-14refactor: added docs, split up some components in game packagehistoria
2026-06-12feat: firemaking skill implemented. overhauled how ground items and despawn ↵historia
are handled.
2026-06-12feat: commands automatically target if unambiguous, depleted node improvementshistoria
2026-06-11feat: big map and options changeshistoria
2026-06-11feat: map implemented with BFShistoria
2026-06-11feat: web client, get/drop updates and fixeshistoria
2026-06-10feat: yaml architecture for complex object interactionhistoria
2026-06-10feat: implemented janky object interaction modelhistoria
2026-06-09feat: better login screenhistoria
2026-06-09combat, mobs, parsing, toggles, hard disconnect handlinghistoria
2026-06-09first commithistoria