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2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-16chore: staticcheck and gofmt cleanupshistoria
2026-09-16fix: casino room eviction, session close race fix, open-payout recovery evidencehistoria
2026-09-16fix: reserved-loot pickup, credit pickup, payout recovery, and slot ↵historia
stake/bonus shutdown handling
2026-09-16fix: shutdown admission, recovery identity/order, rollback journal ↵historia
retention, pickup merge
2026-09-16fix: disconnect race, rename ownership, reserved pickup, economy recovery ↵historia
retry/refund semantics
2026-09-16fix: economy recovery double-refund/erased-liability/cap-drops, entity ↵historia
editor path traversal
2026-09-15fix: registration overwrite, recovery chip/payout edge cases, bulk-delete ↵historia
rollback
2026-09-15fix: owner re-entrancy deadlock, telnet write queue, recovery/refund money ↵historia
safety, admin path traversal
2026-09-15feat: route all html editor API mutations through single owner taskhistoria
2026-09-15fix: outstanding-stake ledger, owner backpressure, editor state preservationhistoria
2026-09-15feat: quit now allows quit in middle of casino gamehistoria
2026-09-15cmd_quit gracefully departs casino games; cmd_stop cancels a pending quithistoria
2026-09-15fix: help topics (newplayer, title/body files), help aliases, and table ↵historia
width rebalancing
2026-09-15feat: single-owner game state, transactional lifecycle, durable money on ↵historia
server stop
2026-09-15fix: atomic saves, casino RNG/config isolation, tick lifecyclehistoria
2026-09-15fix: telnet buffer reuse, bank stack handling,historia
transport casino gate, and admin cache invalidation
2026-09-05fix: max bet no longer listed numerically, non-bettors can leave mid-roundhistoria
2026-08-07feat: disconnect forfeits bet and frees up seathistoria
2026-08-03feat: new color 'command', color tag system implementedhistoria
2026-08-03fix: blackjack game formattinghistoria
2026-08-03fix: card_style=white unicode characters for top/bottomhistoria
2026-08-03feat: multiplayer baccarat gamehistoria
2026-08-03refactor: casino game slop refactorhistoria
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-18fix: admin color page example texthistoria
2026-07-18feat: expose all colors in config.yaml for easier theminghistoria
2026-07-18feat(admin): admin color page more accurately represents gamehistoria
2026-07-17clean up tick_order.md, MoveTick, SequenceTick wordinghistoria
2026-07-17feat: add deterministic order to mob/player tick processing, document how ↵historia
tick processing works
2026-07-17feat: add test for mob aggrohistoria
2026-07-17feat: update mob aggro from 1-tick to 33% chance per tick to interact with ↵historia
run system
2026-07-17feat: add automatic flee on third failed flee attempthistoria
2026-07-17refactor: return (ticks, usesEnergy) in moveTicks, remove old flee codehistoria
2026-07-17feat: update mob flee mechanics with new energy systemhistoria
2026-07-17feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵historia
update graceful set
2026-07-14feat: unicode hitsplat symbol, area name in lookhistoria
2026-07-14feat: new default color schemehistoria
2026-07-14fix(admin): tech tab loading yaml and csshistoria
2026-07-13feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵historia
combat stats for hazards
2026-07-10feat(admin): better toggle on trigger page, removed irrelevant value field ↵historia
for clarity
2026-07-10feat(admin): update search to use standard condition/action framework rather ↵historia
than bespoke implementation
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat: message actions are now sequences of messages with settable delayshistoria
2026-07-09refactor: simplify yaml, remove support for old scalar fieldshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-08replace gaia04 with vestahistoria
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant ↵historia
fishing fields.