| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-14 | fix(admin): tech tab loading yaml and css | historia | |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if ↵ | historia | |
| safespotting) | |||
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia | |
| 2026-06-25 | slop refactor | historia | |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia | |
| 2026-06-24 | refactor: pulled techs out to yaml files, unified numerous combat functions, ↵ | historia | |
| broke up game object | |||
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia | |
| 2026-06-22 | feat: map now only reveals with exploration. players can set custom map symbols. | historia | |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ↵ | workhorse | |
| added startup checks. | |||
