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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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production_engine.go
Age
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2026-10-05
fix: gather verbs, walk oom, admin path bypass, roulette refund
historia
2026-09-18
feat: better card ascii art
historia
2026-09-18
fix: more casino, economy, gameplay, security, and world data hardening gaps
historia
2026-09-18
fix: harden engine across casino, economy, concurrency, security, and content
historia
2026-09-18
fix: harden economy recovery, shutdown concurrency, world validation, and ↵
historia
inventory-loss paths
2026-09-17
fix: exact casino settlement/refund coverage, journal damage handling, craft ↵
historia
output ordering, aggregate ingredient planning
2026-09-16
fix: unify crafting ingredient resolution; fix superheat alternatives, ↵
historia
quantity gates, and dropped combine byproducts
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
historia
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-07-01
feat: admin gui map, item, and objects mostly complete
historia
2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
historia
implemented
2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-25
slop refactor
historia