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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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game
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look_entities.go
Age
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2026-10-01
feat: better casino game look output, more concise table instructions
historia
2026-10-01
fix: light mode casino card rendering, video poker machine names
historia
2026-10-01
feat: video poker machines added to casino
historia
2026-09-29
feat: roulette bets street, corner, split, etc.
historia
2026-09-29
feat: better roulette wheel design
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2026-09-24
feat: casino table ux: aliases, rebet hints, deadline notifications, ↵
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spectator mode
2026-09-19
refactor: simplifcation, change how rooms are stored in player yaml, remove ↵
historia
legacy code
2026-09-18
fix: world and casino integrity fixes
historia
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
historia
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-07-31
feat: casino framework and basic slot machine
historia
2026-07-18
feat: expose all colors in config.yaml for easier theming
historia
2026-07-01
mob combat stats overhauled and standardized
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2026-06-28
fix: removed god mode speed limit, fixed hidden objects in god mode
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2026-06-28
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵
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changed to 'local' objects
2026-06-27
feat: room-specific objects can be defined inline in room yaml
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
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user colors for maps
2026-06-26
feat: simplified conversation trees and output won't overwrite prompts now
historia
2026-06-25
feat: yaml conversation trees more robust
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2026-06-25
slop refactor
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