| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia | |
| 2026-09-15 | feat: route all html editor API mutations through single owner task | historia | |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on ↵ | historia | |
| server stop | |||
| 2026-07-09 | feat: old standalone trigger systems completely unified into ↵ | historia | |
| trigger->condition->action system | |||
| 2026-07-07 | feat: bitpacked and base64 encoded VisitedRooms in player YAML to keep the ↵ | historia | |
| file human readable | |||
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room ↵ | historia | |
| ids. exit code simplified and unified between impassable and blocked exits. | |||
