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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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internal
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game
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cmd_craft.go
Age
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2026-09-18
fix: harden engine across casino, economy, concurrency, security, and content
historia
2026-09-16
fix: unify crafting ingredient resolution; fix superheat alternatives, ↵
historia
quantity gates, and dropped combine byproducts
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
historia
2026-07-01
feat: admin gui map, item, and objects mostly complete
historia
2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-25
feat: trigger system for scripted events added.
historia
2026-06-25
slop refactor
historia
2026-06-20
refactor: removed separate crafting recipes and combined them into item YAML
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-18
feat: crafting roughly implemented (leather, gems, gold, clay, spinning).
historia