| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if ↵ | historia | |
| safespotting) | |||
| 2026-06-25 | slop refactor | historia | |
| 2026-06-21 | feat: safespot system implemented | historia | |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse | |
| 2026-06-19 | feat: rough pharmacy skill added | historia | |
| 2026-06-17 | feat: movement overhauled. agility-enhancing items added. | historia | |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia | |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia | |
| 2026-06-10 | feat: implemented janky object interaction model | historia | |
| 2026-06-09 | combat, mobs, parsing, toggles, hard disconnect handling | historia | |
| 2026-06-09 | first commit | historia | |
