| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-09-19 | refactor: simplifcation, change how rooms are stored in player yaml, remove ↵ | historia | |
| legacy code | |||
| 2026-09-18 | fix: world and casino integrity fixes | historia | |
| 2026-09-18 | fix: more casino, economy, gameplay, security, and world data hardening gaps | historia | |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and ↵ | historia | |
| inventory-loss paths | |||
| 2026-07-01 | feat: shop system removed from talk system, added per-item restock and ↵ | historia | |
| variable pricing | |||
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths ↵ | historia | |
| implemented | |||
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵ | historia | |
| changed to 'local' objects | |||
| 2026-06-25 | slop refactor | historia | |
