index
:
thehouseoficarus
main
A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
internal
/
admin
/
static
Age
Commit message (
Collapse
)
Author
2026-07-10
fix(admin): auto-save map triggers on blur
historia
2026-07-10
feat(admin): add triggers to rooms, add global triggers
historia
2026-07-09
fix(admin): remove extraneous message button, arrow buttons and checkboxes ↵
historia
work, formatting fixup
2026-07-09
feat: old standalone trigger systems completely unified into ↵
historia
trigger->condition->action system
2026-07-09
feat: message actions are now sequences of messages with settable delays
historia
2026-07-09
feat(admin): exits to non-existent rooms show on map as ?
historia
2026-07-09
feat(admin): multi-select and delete rooms
historia
2026-07-09
feat(admin): multi-select with shift+drag for common bulk operations
historia
2026-07-09
refactor: simplify yaml, remove support for old scalar fields
historia
2026-07-09
feat(admin): nested condition/action buttons to manage complex YAML
historia
2026-07-08
feat: unify on use, on look, and on kill. all support same ↵
historia
conditions/actions now.
2026-07-08
feat: object and mob steal tables can include both tables and items
historia
2026-07-08
feat: multi-tool gather objects correctly handled. hide more irrelevant ↵
historia
fishing fields.
2026-07-08
fix: removed irrelevant gather fields for fishing objects
historia
2026-07-07
fix: add respawn on hide field to admin gui, add explanation text to gather card
historia
2026-07-07
feat: support up/down for insert/remove in admin gui
historia
2026-07-07
fix: agility course creation fixed and improved in admin web gui
historia
2026-07-07
feat: standardize new room names to Room #<id>
historia
2026-07-07
feat: add insert/remove room to context menu in admin web GUI to 'push' or ↵
historia
'pull' map rooms
2026-07-07
feat: hidden exits (and related flags) work with commands that change room ↵
historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
historia
discovered hidden exits.
2026-07-06
fix: right sidebar tabs overflow correctly
historia
2026-07-06
fix: change one-way modifier on admin map from shift to ctrl for firefox support
historia
2026-07-06
feat: shift+drag works when shift is pressed/released mid drag
historia
2026-07-06
feat: shift+drag to create one-way links on admin map
historia
2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
historia
courses structure
2026-07-05
feat: remove deprecated use/station interaction model
historia
2026-07-05
feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to ↵
historia
search fields
2026-07-05
feat: renameable directories and files in admin gui
historia
2026-07-05
fix: restructure steal yaml, update admin web gui
historia
2026-07-05
fix: use interaction cards in admin gui work, fix card css on object tab
historia
2026-07-05
fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ↵
historia
ui updates
2026-07-04
feat: drag/drop files in gui to change directories
historia
2026-07-04
feat: admin gui move objects between directories and better toolbar wrapping
historia
2026-07-03
feat: admin map can add new and rename areas. works with empty directories now.
historia
2026-07-03
fix: admin gui map screen works with rooms across multiple directories
historia
2026-07-03
feat: card ui added to drops, hazards, techs, and mods in admin gui
historia
2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
historia
safespotting)
2026-07-01
mob combat stats overhauled and standardized
historia
2026-07-01
feat: shop system removed from talk system, added per-item restock and ↵
historia
variable pricing
2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
historia
2026-07-01
feat: admin gui card code unified, unhinged conversation tree GUI sort of ↵
historia
implemented
2026-07-01
feat: admin gui map, item, and objects mostly complete
historia
2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
historia
implemented
2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-30
feat: admin gui object CRUD is much nicer
historia
2026-06-30
slop refactor
historia
2026-06-30
feat: all admin mapping features working
historia
2026-06-30
feat: web gui mapping and obj/item/mob placement improvements
historia
2026-06-29
feat: wip web admin for mapping and crud
historia