aboutsummaryrefslogtreecommitdiff
path: root/internal/admin/static/objecteditor.js
AgeCommit message (Collapse)Author
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat(admin): nested condition/action buttons to manage complex YAMLhistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant ↵historia
fishing fields.
2026-07-08fix: removed irrelevant gather fields for fishing objectshistoria
2026-07-07fix: add respawn on hide field to admin gui, add explanation text to gather cardhistoria
2026-07-07feat: support up/down for insert/remove in admin guihistoria
2026-07-05feat: remove deprecated use/station interaction modelhistoria
2026-07-05feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to ↵historia
search fields
2026-07-05feat: renameable directories and files in admin guihistoria
2026-07-05fix: restructure steal yaml, update admin web guihistoria
2026-07-05fix: use interaction cards in admin gui work, fix card css on object tabhistoria
2026-07-05fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ↵historia
ui updates
2026-07-04feat: drag/drop files in gui to change directorieshistoria
2026-07-04feat: admin gui move objects between directories and better toolbar wrappinghistoria
2026-07-03feat: card ui added to drops, hazards, techs, and mods in admin guihistoria
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-07-01feat: admin gui card code unified, unhinged conversation tree GUI sort of ↵historia
implemented
2026-07-01feat: admin gui map, item, and objects mostly completehistoria
2026-07-01feat: qol improvements to items crud in admin guihistoria
2026-06-30feat: admin gui object CRUD is much nicerhistoria