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path: root/internal/admin/static/mobeditor.js
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2026-07-14feat(admin): copy paste rooms on map, swap rooms with adjacent roomshistoria
2026-07-13refactor(admin): simplify css and js of card collapsing and side bar directorieshistoria
2026-07-13feat(admin): tooltips added for confusing fields, hide more optional fields ↵historia
with buttons
2026-07-13feat(admin): add drop tables to gui showing 1/n drop chanceshistoria
2026-07-13feat(admin): reminder text for color tags and item variables, improve ↵historia
placeholder text
2026-07-13feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵historia
combat stats for hazards
2026-07-12fix(admin): standardize most search dropdowns and radio buttonshistoria
2026-07-12feat: remains drop is optionalhistoria
2026-07-10feat(admin): update search to use standard condition/action framework rather ↵historia
than bespoke implementation
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat(admin): nested condition/action buttons to manage complex YAMLhistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-05feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to ↵historia
search fields
2026-07-05feat: renameable directories and files in admin guihistoria
2026-07-05fix: restructure steal yaml, update admin web guihistoria
2026-07-05fix: use interaction cards in admin gui work, fix card css on object tabhistoria
2026-07-04feat: drag/drop files in gui to change directorieshistoria
2026-07-04feat: admin gui move objects between directories and better toolbar wrappinghistoria
2026-07-03feat: card ui added to drops, hazards, techs, and mods in admin guihistoria
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if ↵historia
safespotting)
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system removed from talk system, added per-item restock and ↵historia
variable pricing
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-07-01feat: admin gui card code unified, unhinged conversation tree GUI sort of ↵historia
implemented