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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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path:
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internal
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admin
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static
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mobeditor.js
Age
Commit message (
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Author
2026-07-13
refactor(admin): simplify css and js of card collapsing and side bar directories
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2026-07-13
feat(admin): tooltips added for confusing fields, hide more optional fields ↵
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with buttons
2026-07-13
feat(admin): add drop tables to gui showing 1/n drop chances
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2026-07-13
feat(admin): reminder text for color tags and item variables, improve ↵
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placeholder text
2026-07-13
feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵
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combat stats for hazards
2026-07-12
fix(admin): standardize most search dropdowns and radio buttons
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2026-07-12
feat: remains drop is optional
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2026-07-10
feat(admin): update search to use standard condition/action framework rather ↵
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than bespoke implementation
2026-07-10
feat(admin): add triggers to rooms, add global triggers
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2026-07-09
feat: old standalone trigger systems completely unified into ↵
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trigger->condition->action system
2026-07-09
feat(admin): nested condition/action buttons to manage complex YAML
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2026-07-08
feat: unify on use, on look, and on kill. all support same ↵
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conditions/actions now.
2026-07-08
feat: object and mob steal tables can include both tables and items
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2026-07-05
feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to ↵
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search fields
2026-07-05
feat: renameable directories and files in admin gui
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2026-07-05
fix: restructure steal yaml, update admin web gui
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2026-07-05
fix: use interaction cards in admin gui work, fix card css on object tab
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2026-07-04
feat: drag/drop files in gui to change directories
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2026-07-04
feat: admin gui move objects between directories and better toolbar wrapping
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2026-07-03
feat: card ui added to drops, hazards, techs, and mods in admin gui
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2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
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safespotting)
2026-07-01
mob combat stats overhauled and standardized
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2026-07-01
feat: shop system removed from talk system, added per-item restock and ↵
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variable pricing
2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
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2026-07-01
feat: admin gui card code unified, unhinged conversation tree GUI sort of ↵
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implemented