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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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path:
root
/
internal
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admin
/
static
/
admin.css
Age
Commit message (
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Author
2026-07-15
feat(admin): color picker shows color cube correctly
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2026-07-15
feat(admin): color scheme test page added
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2026-07-14
fix(admin): module input loading and hiding fixed
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2026-07-14
fix(admin): tech tab loading yaml and css
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2026-07-14
feat(admin): copy paste rooms on map, swap rooms with adjacent rooms
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2026-07-13
feat(admin): convert players page into characters page with basic stats/yaml
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2026-07-13
refactor(admin): simplify css and js of card collapsing and side bar directories
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2026-07-13
feat(admin): add drop tables to gui showing 1/n drop chances
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2026-07-13
feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵
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combat stats for hazards
2026-07-13
fix(admin): reduce excessive css, line up talk card inputs
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2026-07-12
fix(admin): standardize most search dropdowns and radio buttons
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2026-07-10
feat(admin): style conditions green and actions orange, standardize remove ↵
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button wording
2026-07-10
feat(admin): use intereditor.js for mob talk editor to further unify ↵
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condition/action system
2026-07-10
fix(admin): triggers page styling fixes
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2026-07-10
feat(admin): better toggle on trigger page, removed irrelevant value field ↵
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for clarity
2026-07-10
feat(admin): update search to use standard condition/action framework rather ↵
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than bespoke implementation
2026-07-10
feat: equal-sized buttons for conditions/actions
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2026-07-10
feat(admin): exit conditions in map gui match style of all other conditions
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2026-07-10
feat(admin): add triggers to rooms, add global triggers
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2026-07-09
fix(admin): remove extraneous message button, arrow buttons and checkboxes ↵
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work, formatting fixup
2026-07-09
feat: old standalone trigger systems completely unified into ↵
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trigger->condition->action system
2026-07-09
feat: message actions are now sequences of messages with settable delays
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2026-07-09
feat(admin): multi-select with shift+drag for common bulk operations
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2026-07-09
feat(admin): nested condition/action buttons to manage complex YAML
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2026-07-07
fix: agility course creation fixed and improved in admin web gui
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2026-07-07
feat: add insert/remove room to context menu in admin web GUI to 'push' or ↵
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'pull' map rooms
2026-07-06
fix: right sidebar tabs overflow correctly
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2026-07-06
feat: shift+drag works when shift is pressed/released mid drag
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2026-07-06
feat: shift+drag to create one-way links on admin map
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2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
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courses structure
2026-07-05
feat: remove deprecated use/station interaction model
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2026-07-05
feat: renameable directories and files in admin gui
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2026-07-05
fix: use interaction cards in admin gui work, fix card css on object tab
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2026-07-04
feat: drag/drop files in gui to change directories
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2026-07-04
feat: admin gui move objects between directories and better toolbar wrapping
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2026-07-03
feat: admin map can add new and rename areas. works with empty directories now.
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2026-07-03
feat: card ui added to drops, hazards, techs, and mods in admin gui
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2026-07-01
feat: shop system removed from talk system, added per-item restock and ↵
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variable pricing
2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
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2026-07-01
feat: admin gui card code unified, unhinged conversation tree GUI sort of ↵
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implemented
2026-07-01
feat: admin gui map, item, and objects mostly complete
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2026-07-01
feat: qol improvements to items crud in admin gui
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2026-06-30
feat: admin gui object CRUD is much nicer
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2026-06-30
feat: all admin mapping features working
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2026-06-30
feat: web gui mapping and obj/item/mob placement improvements
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2026-06-29
feat: wip web admin for mapping and crud
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