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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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internal
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admin
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api_room_courses.go
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2026-09-16
fix: unify crafting ingredient resolution; fix superheat alternatives, ↵
historia
quantity gates, and dropped combine byproducts
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
historia
2026-09-16
chore: staticcheck and gofmt cleanups
historia
2026-09-16
fix: economy recovery double-refund/erased-liability/cap-drops, entity ↵
historia
editor path traversal
2026-07-09
feat: old standalone trigger systems completely unified into ↵
historia
trigger->condition->action system
2026-07-07
fix: agility course creation fixed and improved in admin web gui
historia
2026-07-07
feat: hidden exits (and related flags) work with commands that change room ↵
historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
historia
discovered hidden exits.
2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
historia
courses structure