| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-06-19 | feat: scavenge/scrap system started | historia | |
| 2026-06-19 | feat: rough technology skill added | historia | |
| 2026-06-18 | feat: crafting roughly implemented (leather, gems, gold, clay, spinning). | historia | |
| 2026-06-17 | feat: smithing added, item/object interaction reworked. recipes and menus ↵ | historia | |
| refactored. | |||
| 2026-06-17 | feat: began implementing smithing, ground item display fixes. | historia | |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia | |
| 2026-06-16 | feat: recipe system, combining items, cooking skill | historia | |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia | |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn ↵ | historia | |
| are handled. | |||
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia | |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia | |
| 2026-06-10 | feat: implemented janky object interaction model | historia | |
| 2026-06-09 | first commit | historia | |
