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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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Author
2026-07-09
refactor: simplify yaml, remove support for old scalar fields
historia
2026-07-05
fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ↵
historia
ui updates
2026-07-01
feat: admin gui map, item, and objects mostly complete
historia
2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
historia
implemented
2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-21
Added %i, %n, %b to production skill messages to consistent color inputs, ↵
historia
item names, and byproducts
2026-06-20
refactor: removed separate crafting recipes and combined them into item YAML
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.