| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-06-19 | feat: farming roughly implemented | workhorse | |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse | |
| 2026-06-18 | feat: crafting roughly implemented (leather, gems, gold, clay, spinning). | historia | |
| 2026-06-18 | feat: fletching added including zero-time bolt feathering, which probably ↵ | historia | |
| will break lots of things | |||
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia | |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia | |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn ↵ | historia | |
| are handled. | |||
| 2026-06-12 | feat: commands automatically target if unambiguous, depleted node improvements | historia | |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia | |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia | |
| 2026-06-10 | feat: implemented janky object interaction model | historia | |
