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2026-10-01feat: pai gow poker added to the casinohistoria
2026-09-19fix: casino stake preservation, world state reconciliation, casino game ↵historia
registration
2026-09-18refactor: dedup admin entity handlers and server constructionhistoria
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-15feat: route all html editor API mutations through single owner taskhistoria
2026-09-15feat: single-owner game state, transactional lifecycle, durable money on ↵historia
server stop
2026-09-15fix: telnet buffer reuse, bank stack handling,historia
transport casino gate, and admin cache invalidation
2026-07-18feat: expose all colors in config.yaml for easier theminghistoria
2026-07-17feat: add deterministic order to mob/player tick processing, document how ↵historia
tick processing works
2026-07-17feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵historia
update graceful set
2026-07-15feat(admin): color scheme test page addedhistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-08feat: remove old science testing spawnshistoria
2026-07-07feat: hidden exits (and related flags) work with commands that change room ↵historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-05feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵historia
courses structure
2026-07-03feat: admin map can add new and rename areas. works with empty directories now.historia