| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-18 | feat: expose all colors in config.yaml for easier theming | historia | |
| 2026-07-17 | feat: add deterministic order to mob/player tick processing, document how ↵ | historia | |
| tick processing works | |||
| 2026-07-17 | feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵ | historia | |
| update graceful set | |||
| 2026-07-15 | feat(admin): color scheme test page added | historia | |
| 2026-07-09 | feat: old standalone trigger systems completely unified into ↵ | historia | |
| trigger->condition->action system | |||
| 2026-07-08 | feat: remove old science testing spawns | historia | |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room ↵ | historia | |
| ids. exit code simplified and unified between impassable and blocked exits. | |||
| 2026-07-05 | feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵ | historia | |
| courses structure | |||
| 2026-07-03 | feat: admin map can add new and rename areas. works with empty directories now. | historia | |
