index
:
thehouseoficarus
main
A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
building_guide
/
objects.md
Age
Commit message (
Collapse
)
Author
2026-07-09
feat(admin): multi-select with shift+drag for common bulk operations
historia
2026-07-08
feat: unify on use, on look, and on kill. all support same ↵
historia
conditions/actions now.
2026-07-08
feat: object and mob steal tables can include both tables and items
historia
2026-07-07
rename flags to global_flags (differentiate from player_flags)
historia
2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
historia
safespotting)
2026-06-30
feat: admin gui object CRUD is much nicer
historia
2026-06-28
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵
historia
changed to 'local' objects
2026-06-27
feat: room-specific objects can be defined inline in room yaml
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-25
feat: yaml conversation trees more robust
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia