aboutsummaryrefslogtreecommitdiff
path: root/internal/game/tick_systems_test.go
diff options
context:
space:
mode:
Diffstat (limited to 'internal/game/tick_systems_test.go')
-rw-r--r--internal/game/tick_systems_test.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/game/tick_systems_test.go b/internal/game/tick_systems_test.go
index 2fa67ac..82028d6 100644
--- a/internal/game/tick_systems_test.go
+++ b/internal/game/tick_systems_test.go
@@ -14,7 +14,7 @@ import (
// expectedTickSystemOrder is the canonical per-tick system sequence. It MUST
// stay in sync with tickSystemOrder in tick_systems.go and with
-// building_guide/tick_order.md. Updating one without the others is a bug.
+// dev_guide/tick_order.md. Updating one without the others is a bug.
//
// The list is intentionally spelled out here (rather than derived from
// tickSystemOrder) so the test fails loudly when someone reorders, adds, or
@@ -48,17 +48,17 @@ var expectedTickSystemOrder = []string{
// TestTickSystemOrder asserts the canonical per-tick system sequence matches
// the documented order exactly. This is the regression guard referenced in
-// building_guide/tick_order.md and in the master subscriber doc comment in
+// dev_guide/tick_order.md and in the master subscriber doc comment in
// cmd/thoi/main.go.
func TestTickSystemOrder(t *testing.T) {
got := TickSystemOrder()
if len(got) != len(expectedTickSystemOrder) {
- t.Fatalf("tick system count changed: got %d, want %d (update expectedTickSystemOrder and building_guide/tick_order.md)",
+ t.Fatalf("tick system count changed: got %d, want %d (update expectedTickSystemOrder and dev_guide/tick_order.md)",
len(got), len(expectedTickSystemOrder))
}
for i, want := range expectedTickSystemOrder {
if got[i].Name != want {
- t.Errorf("tick system %d: got %q, want %q (reordered? update building_guide/tick_order.md)",
+ t.Errorf("tick system %d: got %q, want %q (reordered? update dev_guide/tick_order.md)",
i, got[i].Name, want)
}
}