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path: root/internal/game/quit_casino_test.go
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Diffstat (limited to 'internal/game/quit_casino_test.go')
-rw-r--r--internal/game/quit_casino_test.go3
1 files changed, 1 insertions, 2 deletions
diff --git a/internal/game/quit_casino_test.go b/internal/game/quit_casino_test.go
index f373457..02dadb0 100644
--- a/internal/game/quit_casino_test.go
+++ b/internal/game/quit_casino_test.go
@@ -15,7 +15,7 @@ import (
// quitTestGame builds the minimal live state quit and stop need: a casino
// manager, a combat tracker, a tick engine for the rest countdown, and a
-// durable wallet (economy journal + account store) so wagers can commit.
+// wallet backed by the account store so wagers can commit.
func quitTestGame(t *testing.T) (*Game, *net.Session) {
t.Helper()
dataDir := t.TempDir()
@@ -28,7 +28,6 @@ func quitTestGame(t *testing.T) (*Game, *net.Session) {
Deps: Deps{AccountStore: player.NewAccountStore(dataDir), Ticks: engine.New()},
Casino: casino.NewManager(1),
Combat: combat.NewTracker(),
- Economy: newEconomyJournal(t.TempDir()),
safespot: NewSafespotManager(),
loggedInChars: map[string]*net.Session{"alice": sess},
restTimers: make(map[string]uint64),