diff options
Diffstat (limited to 'internal/game/production_engine.go')
| -rw-r--r-- | internal/game/production_engine.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/production_engine.go b/internal/game/production_engine.go index 89d6f55..9795db0 100644 --- a/internal/game/production_engine.go +++ b/internal/game/production_engine.go @@ -440,7 +440,7 @@ func (g *Game) canContinueProduction(p *player.Player, item *item.ItemDef) bool } outDef, _ := g.ItemStore.Load(item.ID) if outDef != nil && outDef.Stackable { - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == item.ID { return true |
