diff options
Diffstat (limited to 'internal/game/look_casino.go')
| -rw-r--r-- | internal/game/look_casino.go | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/internal/game/look_casino.go b/internal/game/look_casino.go index ec9ab61..df6a714 100644 --- a/internal/game/look_casino.go +++ b/internal/game/look_casino.go @@ -83,7 +83,7 @@ func (g *Game) renderCasinoTableDetails(sess *net.Session, cfg casino.TableConfi fmt.Sprintf(" Seated %s", seated), } switch cfg.Game { - case casino.GameRoulette, casino.GameBigSix: + case casino.GameRoulette, casino.GameBigSix, casino.GamePlinko: // Look, like sitting down and the table command, shows the live // wheel: tracker, racetrack, and betting layout. if rendered := strings.TrimRight(g.renderCasinoSnapshot(sess, table.Board(sess.Player.Name)), "\n"); rendered != "" { @@ -103,6 +103,8 @@ func (g *Game) renderCasinoTableDetails(sess *net.Session, cfg casino.TableConfi // look details block. The full wording lives in the rules help page. func casinoTableSummary(cfg casino.TableConfig) string { switch cfg.Game { + case casino.GamePlinko: + return fmt.Sprintf("16 rows; four risks; 1-10 balls; %.4g%% base RTP + upward rounding", cfg.Plinko.Normalize().RTP) case casino.GameBlackjack: b := cfg.Blackjack.Normalize() dealer := "dealer stands on soft 17" |
