diff options
Diffstat (limited to 'internal/game/game.go')
| -rw-r--r-- | internal/game/game.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/game.go b/internal/game/game.go index f1855dc..3357077 100644 --- a/internal/game/game.go +++ b/internal/game/game.go @@ -750,7 +750,7 @@ func (g *Game) ProcessQueuedCommands() { ss, _ := g.safespot.Get(p.Name) isHiding := ss.Active isBusy := p.Action != nil || len(p.WalkSequence) > 0 || g.Combat.Get(p.Name) != nil || p.MoveTicks > 0 || isHiding - isCasinoSpin := g.Casino != nil && g.Casino.MachineBusy(p.Name) + isCasinoSpin := g.Casino != nil && (g.Casino.MachineBusy(p.Name) || g.Casino.TableBusy(p.Name)) _, isResting := g.restTimers[p.Name] if !isResting && !isBusy && !isCasinoSpin && qc.Session.State() == net.StateGame { g.writePrompt(qc.Session) |
