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Diffstat (limited to 'internal/game/core_login_char.go')
-rw-r--r--internal/game/core_login_char.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/core_login_char.go b/internal/game/core_login_char.go
index 41e25b8..479e397 100644
--- a/internal/game/core_login_char.go
+++ b/internal/game/core_login_char.go
@@ -111,6 +111,10 @@ func (g *Game) connectCharacter(sess *net.Session, name string) {
g.showMenu(sess)
return
}
+ // Log the disk state before identity backfill, missing-room rescue, or
+ // recording this login's visit can change it. Paired with shutdown saves,
+ // this distinguishes lost saves from loading a different/older file.
+ log.Printf("character loaded: %s room=%d explored=%d file=%s", p.Name, p.RoomID, p.Stats.RoomsVisited.Len(), g.AccountStore.CharPath(name))
g.adoptCharacterIdentity(p, sess.Account.Name)
if g.Hub != nil {