diff options
Diffstat (limited to 'internal/game/cmd_stop.go')
| -rw-r--r-- | internal/game/cmd_stop.go | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/internal/game/cmd_stop.go b/internal/game/cmd_stop.go index 5c347e6..b05e1fc 100644 --- a/internal/game/cmd_stop.go +++ b/internal/game/cmd_stop.go @@ -6,16 +6,11 @@ import ( func (g *Game) executeStop(sess *net.Session, args []string, rawInput string) { p := sess.Player - if table, playing := g.Casino.Participation(p.Name); playing { - if table != nil { - g.emitCasinoEvents(g.Casino.Leave(table.RoomID, table.Config.ID, p.Name)) - } else if machine, ok := g.Casino.MachineFor(p.Name); ok { - if events, stopped := g.Casino.StopMachineAutoBet(machine.RoomID, machine.Config.ID, p.Name); stopped { - g.emitCasinoEvents(events) - return - } - g.emitCasinoEvents(g.Casino.LeaveMachine(machine.RoomID, machine.Config.ID, p.Name)) - } + // "stop" is an instant command, so it executes outside the command + // queue; cancel a pending quit countdown explicitly. + g.cancelRest(p.Name) + if _, playing := g.Casino.Participation(p.Name); playing { + g.leaveCasinoGames(sess, p) return } ss, _ := g.safespot.Get(p.Name) |
