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path: root/internal/game/cmd_smelt.go
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Diffstat (limited to 'internal/game/cmd_smelt.go')
-rw-r--r--internal/game/cmd_smelt.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/game/cmd_smelt.go b/internal/game/cmd_smelt.go
index 5f7a7b3..97d9371 100644
--- a/internal/game/cmd_smelt.go
+++ b/internal/game/cmd_smelt.go
@@ -17,7 +17,7 @@ func (g *Game) doSmelt(sess *net.Session, input string) {
p := sess.Player
g.cancelAction(p)
- stationDefID, stationName := g.findStation(p.RoomID, []string{"furnace"})
+ stationDefID, _ := g.findStation(p.RoomID, []string{"furnace"})
if stationDefID == "" {
sess.WriteLine("You need a furnace to smelt.")
return
@@ -26,7 +26,7 @@ func (g *Game) doSmelt(sess *net.Session, input string) {
items := g.CraftIndex.BySubtype("smelting")
if input == "" {
- g.showSmeltMenu(sess, p, items, stationDefID, stationName)
+ g.showSmeltMenu(sess, p, items, stationDefID)
return
}
@@ -59,7 +59,7 @@ func (g *Game) doSmelt(sess *net.Session, input string) {
g.showRecipeChoice(sess, p, recipes, "You can't smelt that.", "What would you like to smelt?", "")
}
-func (g *Game) showSmeltMenu(sess *net.Session, p *player.Player, items []*item.ItemDef, stationDefID, stationName string) {
+func (g *Game) showSmeltMenu(sess *net.Session, p *player.Player, items []*item.ItemDef, stationDefID string) {
seen := make(map[string]bool)
var recipes []*item.ItemDef