diff options
Diffstat (limited to 'internal/game/cmd_drop.go')
| -rw-r--r-- | internal/game/cmd_drop.go | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/game/cmd_drop.go b/internal/game/cmd_drop.go index 072f54a..5920696 100644 --- a/internal/game/cmd_drop.go +++ b/internal/game/cmd_drop.go @@ -21,7 +21,7 @@ func (g *Game) doDropAll(sess *net.Session) { sess.WriteLine("You have nothing to drop.") return } - sess.State = net.StateDropAllConfirm + sess.SetState(net.StateDropAllConfirm) sess.WriteLine(fmt.Sprintf("Drop all %d items? [y/N]", count)) } @@ -194,7 +194,7 @@ func (g *Game) executeDrop(sess *net.Session, args []string, rawInput string) { func (g *Game) handleDropAll(sess *net.Session, input string) { p := sess.Player if p == nil { - sess.State = net.StateGame + sess.SetState(net.StateGame) g.writePrompt(sess) return } @@ -202,7 +202,7 @@ func (g *Game) handleDropAll(sess *net.Session, input string) { g.cancelAction(p) input = strings.TrimSpace(strings.ToLower(input)) if input != "y" && input != "yes" { - sess.State = net.StateGame + sess.SetState(net.StateGame) g.writePrompt(sess) return } @@ -224,7 +224,7 @@ func (g *Game) handleDropAll(sess *net.Session, input string) { } g.saveCharacter(p) - sess.State = net.StateGame + sess.SetState(net.StateGame) if len(dropped) == 0 { sess.WriteLine("You have nothing to drop.") |
