diff options
Diffstat (limited to 'internal/casino/table_ux.go')
| -rw-r--r-- | internal/casino/table_ux.go | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/internal/casino/table_ux.go b/internal/casino/table_ux.go index 4251e4f..569128b 100644 --- a/internal/casino/table_ux.go +++ b/internal/casino/table_ux.go @@ -283,15 +283,26 @@ func (t *blackjackTable) insuranceMenuLocked(p *blackjackPlayer) Event { // the itemized line (empty for a lone anonymous hand); Result is the engine's // settlement word ("win", "loss", "bust", "push", "blackjack", // "surrender", "insurance"). -type settlementLine struct { - Label string - Result string - Stake int - Returned int - Tag string // optional color-category override (jackpot, for example) +type SettlementLine struct { + // Odds are profit odds, not total-return multipliers. Unresolved wagers + // retain their stake and are excluded from settlement totals. + Odds string + Unresolved bool + Label string + Result string + Stake int + Returned int + Tag string // optional color-category override (jackpot, for example) } -func (l settlementLine) net() int { return l.Returned - l.Stake } +type settlementLine = SettlementLine + +func (l SettlementLine) net() int { + if l.Unresolved { + return 0 + } + return l.Returned - l.Stake +} // resultTextLabel renders a settled wager as a colored outcome plus its net, // naming the bet on its own line. |
