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Diffstat (limited to 'internal/casino/table_ux.go')
-rw-r--r--internal/casino/table_ux.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/casino/table_ux.go b/internal/casino/table_ux.go
index b570b36..5d70aaf 100644
--- a/internal/casino/table_ux.go
+++ b/internal/casino/table_ux.go
@@ -6,7 +6,7 @@ import (
)
// WagerRow is one line of a table's "list" of available bets, in the game's
-// current state: the bet wording (what follows "bet <n> on"), its
+// current state: the bet wording (what follows "bet N on"), its
// payout, and a brief description of the win condition.
type WagerRow struct {
Bet string
@@ -21,7 +21,7 @@ const (
// withTableHints finishes any game's hint list: "rules" is always present
// while seated at a table, and "list" follows when the game named more than
-// one wager a player might want to make (a lone bet is just "bet <amount>").
+// one wager a player might want to make (a lone bet is just "bet N").
// Games whose own menus already append these hints are not double-hinted.
func withTableHints(commands []MenuCommand, wagerRows []WagerRow) []MenuCommand {
for _, c := range commands {