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Diffstat (limited to 'internal/casino/roulette.go')
-rw-r--r--internal/casino/roulette.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/casino/roulette.go b/internal/casino/roulette.go
index 1069a68..71a0916 100644
--- a/internal/casino/roulette.go
+++ b/internal/casino/roulette.go
@@ -754,7 +754,7 @@ func (t *rouletteTable) settle() []Event {
event := t.playerAction(p.Name, public, text)
// Returning players get their balance in the next-spin menu. Only
// departures/sit-outs need a balance attached to the settlement.
- event.ShowBalance = !failed && (p.LeaveAfter || p.SitOutAfter || !p.Connected)
+ event.ShowBalance = p.SettlementBalanceNeeded(failed)
if !failed {
event.Settlement = []SettlementLine{{Label: p.lastSpot, Odds: rouletteSettlementOdds(wager, pocket), Stake: p.Wager.Total, Returned: payout, Result: result}}
if result == "win" {