diff options
Diffstat (limited to 'internal/casino/blackjack.go')
| -rw-r--r-- | internal/casino/blackjack.go | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/internal/casino/blackjack.go b/internal/casino/blackjack.go index bd5b86b..a047c71 100644 --- a/internal/casino/blackjack.go +++ b/internal/casino/blackjack.go @@ -123,6 +123,8 @@ func (t *blackjackTable) menuEvent(name string) Event { {Command: "stop", Desc: "Leave; during a round, leave afterward"}, {Command: "table / sitout", Desc: "Check the table / skip betting until you rejoin"}, }) + // Blackjack has a single wager target, so no list hint; rules rides along. + e.Menu.Commands = withTableHints(e.Menu.Commands, nil) if p := t.players.get(name); p != nil { e.Menu.Repeat = p.lastBet > 0 } @@ -572,7 +574,7 @@ func (t *blackjackTable) turnMenuLocked(name string) Event { if p.Connected && t.bettorCount() <= 1 { deadline = t.ceiling.remaining() } - e.Menu = &MenuView{Heading: fmt.Sprintf("Your turn | %d ticks remaining", deadline), Commands: blackjackActionCommands(actions)} + e.Menu = &MenuView{Heading: fmt.Sprintf("Your turn | %d ticks remaining", deadline), Commands: withTableHints(blackjackActionCommands(actions), nil)} for i := range e.Menu.Commands { c := &e.Menu.Commands[i] if c.Command == "double" || c.Command == "split" { |
