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-rw-r--r--data/help/pai_gow.yaml15
-rw-r--r--data/rooms/casino/6195.yaml9
-rw-r--r--data/rooms/casino/6196.yaml4
-rw-r--r--data/rooms/casino/6197.yaml9
-rw-r--r--data/rooms/casino/6198.yaml9
5 files changed, 26 insertions, 20 deletions
diff --git a/data/help/pai_gow.yaml b/data/help/pai_gow.yaml
index a0e21e5..113fd7a 100644
--- a/data/help/pai_gow.yaml
+++ b/data/help/pai_gow.yaml
@@ -9,10 +9,12 @@ description: |
EZ north, No Push south, Face Up beyond EZ. play pai joins; rules teaches,
table rules displays the exact rules and Fortune payout felt.
- bet 20 places your main wager. Optionally bet 5 fortune BEFORE deal.
- deal marks you ready; the round starts when all bettors are ready or the
- betting window ends. Each player and the dealer receive seven cards from
- a fresh deck with one Joker. Your cards are numbered 1 through 7.
+ Place any side bets FIRST (bet 5 fortune). bet 20 is the main wager and
+ commits the round: a lone bettor is dealt at once, and with several
+ players the cards come out as soon as every active seat has bet (or the
+ betting window ends). unbet main|fortune|pushace|all takes an undealt
+ wager back. Each player and the dealer receive seven cards from a fresh
+ deck with one Joker. Your cards are numbered 1 through 7.
Type 24 to put cards 2 and 4 in your small (two-card) hand.
Type 13456 to put those five cards in your big (five-card) hand instead.
@@ -41,7 +43,7 @@ description: |
aces does not count) automatically pushes every main bet; the optional
Push Ace High side bet pays that push: without Joker 5:1, with Joker
15:1, or 40:1 when BOTH sides are ace-high. bet <amount> pushace,
- up to half your main wager, before deal.
+ placed before your main wager and capped at half of it.
Fortune uses ALL seven cards, independent of your split and main result.
Only the highest listed prize pays, plus your Fortune stake back.
@@ -55,6 +57,7 @@ description: |
bet Fortune. A losing Fortune stake stays lost even when Envy pays.
Without Envy, quads improve from 25:1 to 30:1 to compensate modestly.
- stop leaves between rounds. Committed wagers must finish first.
+ stop before the deal returns your wagers and leaves; once the cards are
+ out you must finish the round.
A failed bank payment stays pending: settle retries the SAME result,
without dealing again. No new round starts until payments finish.
diff --git a/data/rooms/casino/6195.yaml b/data/rooms/casino/6195.yaml
index 7084a13..926ed7c 100644
--- a/data/rooms/casino/6195.yaml
+++ b/data/rooms/casino/6195.yaml
@@ -22,8 +22,9 @@ casino_tables:
action_ticks: 60
objects:
- name: fortune plaque
- description: 'play pai; bet 20, optionally bet 5 fortune, then deal. Set two low cards
- with 24 or five high cards with 13456; house sets automatically. High must beat low.
- Classic wins pay 0.95:1. Fortune pays independently; five credits qualifies for Envy
- on other active players. table rules shows the payout felt.'
+ description: 'play pai; bet 5 fortune first if you want it, then bet 20 to deal (a
+ lone bettor is dealt at once). Set two low cards with 24 or five high cards with 13456;
+ house sets automatically. High must beat low. Classic wins pay 0.95:1. Fortune pays
+ independently; five credits qualifies for Envy on other active players. table rules
+ shows the payout felt.'
inroom_description: A jade fortune plaque explains the table.
diff --git a/data/rooms/casino/6196.yaml b/data/rooms/casino/6196.yaml
index 3f3266c..b9cddf3 100644
--- a/data/rooms/casino/6196.yaml
+++ b/data/rooms/casino/6196.yaml
@@ -21,7 +21,7 @@ casino_tables:
objects:
- name: ez plaque
description: 'play pai; main wins pay 1:1, but a dealer queen-high pushes. The Joker is
- an ace or completes a straight or flush. bet 20, optionally bet 5 fortune, then deal.
- Set your low hand with two numbers or high with five; house sets automatically.
+ an ace or completes a straight or flush. bet 5 fortune first if you want it, then bet 20
+ to deal. Set your low hand with two numbers or high with five; house sets automatically.
table rules shows Fortune payouts and fixed Envy awards.'
inroom_description: A queen-shaped plaque marks the EZ rules.
diff --git a/data/rooms/casino/6197.yaml b/data/rooms/casino/6197.yaml
index 2290e6a..5f1f21a 100644
--- a/data/rooms/casino/6197.yaml
+++ b/data/rooms/casino/6197.yaml
@@ -18,8 +18,9 @@ casino_tables:
action_ticks: 60
objects:
- name: no push plaque
- description: 'play pai; bet 20, optionally bet 5 fortune, then deal. Two numbers set
- your low hand; five set your high hand; house sets automatically. Main wins pay 1:1.
- Split results compare two extra cards: player must be higher, ties lose, Joker is ace.
- Envy is off here, so Fortune quads improve to 30:1. table rules shows all prizes.'
+ description: 'play pai; bet 5 fortune first if you want it, then bet 20 to deal. Two
+ numbers set your low hand; five set your high hand; house sets automatically. Main wins
+ pay 1:1. Split results compare two extra cards: player must be higher, ties lose, Joker
+ is ace. Envy is off here, so Fortune quads improve to 30:1. table rules shows all
+ prizes.'
inroom_description: A two-card plaque explains the tiebreaker.
diff --git a/data/rooms/casino/6198.yaml b/data/rooms/casino/6198.yaml
index 020cac5..7d93687 100644
--- a/data/rooms/casino/6198.yaml
+++ b/data/rooms/casino/6198.yaml
@@ -19,8 +19,9 @@ casino_tables:
action_ticks: 60
objects:
- name: face up plaque
- description: 'play pai; bet 20, optionally bet 5 fortune and/or bet 10 pushace, then
- deal. The dealer sets and reveals first; dealer ace-high pai gow pushes main bets.
- Push Ace High pays 5:1 (no Joker), 15:1 (with Joker) or 40:1 (both ace-high).
- Set two low numbers or five high; house sets automatically. table rules shows the felt.'
+ description: 'play pai; bet 5 fortune and/or bet 10 pushace first, then bet 20 to deal.
+ The dealer sets and reveals first; dealer ace-high pai gow pushes main bets. Push Ace
+ High pays 5:1 (no Joker), 15:1 (with Joker) or 40:1 (both ace-high), and is capped at
+ half your main wager. Set two low numbers or five high; house sets automatically. table
+ rules shows the felt.'
inroom_description: A glass-rail plaque explains the face-up rules.