diff options
Diffstat (limited to 'data/help')
| -rw-r--r-- | data/help/casino.yaml | 8 | ||||
| -rw-r--r-- | data/help/craps.yaml | 68 |
2 files changed, 73 insertions, 3 deletions
diff --git a/data/help/casino.yaml b/data/help/casino.yaml index e5ec558..1ff11a7 100644 --- a/data/help/casino.yaml +++ b/data/help/casino.yaml @@ -1,13 +1,13 @@ name: casino aliases: [play, bet, rebet, table, watch] category: Interaction -related: [roulette, racetrack, blackjack, baccarat, slots] +related: [roulette, racetrack, blackjack, baccarat, craps, slots] description: | Casino quick guide play <game> Join a table; use play to list nearby games. bet <amount> Wager chips first, then credits. - bet 10 on <target> Choose a roulette or baccarat bet. + bet 10 on <target> Choose a roulette, baccarat or craps bet. bet / rebet Repeat your last table wager. table Show the table; roulette also shows payout tables. table help Learn the current game and its controls. @@ -17,12 +17,14 @@ description: | Profit odds exclude your returned stake: a 10-credit win at 2:1 returns 30 total (20 profit + 10 stake). A push returns the stake; a loss returns nothing. Slots report total returns, not profit odds. - Fractional table-game returns round down to whole credits. + Fractional table-game returns round down to whole credits, except + craps which requires exact payout units (commission rounds up). help roulette Number, color and combination bets. help racetrack Voisins, Tiers, Orphelins, Zero and Neighbors. help blackjack Beat the dealer without going over 21. help baccarat Bet which hand finishes closest to 9. + help craps Multiplayer dice, free odds, Fire and ATS bets. help slots Matching symbols, ways and free spins. Rules and limits vary by table. No bet guarantees a profit. diff --git a/data/help/craps.yaml b/data/help/craps.yaml new file mode 100644 index 0000000..75ca87d --- /dev/null +++ b/data/help/craps.yaml @@ -0,0 +1,68 @@ +name: craps +aliases: [roll, autoroll, unbet] +category: Interaction +related: [casino, roulette] +description: | + Bank Craps — multiplayer dice at the Domita Fortuna casino. + From single-zero roulette, west reaches the craps pit. + + play craps Join the tail of the shooting queue + watch craps Watch without betting + table / table rules Felt, dice, wagers / exact rules and payouts + bet 10 on pass Come-out 7/11 wins; 2/3/12 loses + bet 10 on dontpass Opposite side, with 12 a push + bet 10 on come A personal point (table point must be ON) + bet 10 on dontcome Don't come; 12 pushes + bet 30 on odds pass Add true odds after your point is established + bet 10 on odds come 6 Add odds behind your travelled come bet + bet 12 on place 6 Also 4, 5, 8, 9, 10 + bet 20 on buy 4 True odds, 5% stake commission on a win + bet 40 on lay 10 Against the number; 5% winnings commission + bet 10 on hard 8 Hard 4/6/8/10; loses on easy number or seven + bet 10 on field One-roll 2/3/4/9/10/11/12 + bet 4 on horn Split among 2/3/11/12 + bet 10 on hop 2 3 One-roll dice combination, either order + bet 1 on fire Four/five/six distinct made points: 24/249/999:1 + bet 1 on small All 2-6 before ANY seven: 34:1 + bet 1 on tall All 8-12 before ANY seven: 34:1 + bet 1 on all Both small and tall: 175:1 + + Other one-roll targets: seven, craps, eleven, ace-deuce, aces, boxcars. + Bonus bets must precede the shooter's first roll. Fire settles on + seven-out; ATS pays on completion and loses on any seven. + + roll Shoot now (solo) or after the 10-second call + autoroll Repeat on your turn until your bets finish + stop Cancel autoroll and resume manual play + unbet place 6 Return an optional wager before bets close + unbet odds come 6 Return free odds, retaining the contract + unbet all Take down every optional bet at once + stop / sitout In manual mode, leave / sit out once bets resolve + + New players join last in shooting order. Making a point keeps the + dice; seven-out passes them. Solo play has no forced timers. + Multiplayer gives everyone 10 seconds to bet, with a room-wide last + call 3 seconds before the shooter can roll. Bets remain open until + the actual roll. If the shooter waits another 60 seconds, the dealer + rolls for them (multiplayer only). + + Autoroll rolls every 3 seconds on your turn, but always respects the + 10-second multiplayer window. It stops when your last bet resolves. + Stop cancels autoroll immediately without removing bets or leaving. + A second stop in manual mode uses the normal leave behavior. + + Fire and All/Tall/Small trackers sit above the felt. Filled numbers + (marked * without color) show completed points / rolled totals. + The ON/OFF puck marks the table point. Dice follow card_style: + option card_style dark / option card_style light. + + Multiple simultaneous bets are supported. Winning bets return their + stakes and are removed, not automatically pressed. Place/buy/hardways + and come odds are OFF on come-out. Lay and don't odds always work. + Exact payout units are required. Commission rounds up to a credit. + Default odds: 3-4-5x, with 6x laid on don't bets. Field 12 pays 2:1 + or 3:1 according to table rules. Pass/come and bonus contracts cannot + be removed. Disconnecting forfeits live bets; shutdown refunds them. + + Simplified, High Point, Crapless, New York, Die Rich and Diceless + Craps are planned, not yet playable. This table uses bank-craps rules. |
